AudioEngine
class AudioEngine : NSObject
Shared central singleton for managing the audio state of the app. Here you can interface with the sequencer and audio units as well as play state and tempo.
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Undocumented
Declaration
Swift
static let maxTempo: Double -
Undocumented
Declaration
Swift
static let minTempo: Double -
Undocumented
Declaration
Swift
static let shared: AudioEngine -
Undocumented
Declaration
Swift
var delegates: [AudioEngineDelegate?] -
Undocumented
Declaration
Swift
let mixer: AKMixer -
Undocumented
Declaration
Swift
let sequencer: Sequencer -
Undocumented
Declaration
Swift
var tempo: Double { get set } -
Undocumented
Declaration
Swift
var isPlaying: Bool { get set } -
Undocumented
Declaration
Swift
override init()
AudioEngine Class Reference